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- # #
- # Mesh2TDDD v0.2 (6 August 1995) - ©1995 by A.Maschke #
- # #
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-
- CONTENTS
-
- 1. Introduction
- 2. Example
- 3. Author/Registration
- 4. History/TODO
-
- 1. Introduction
- --------------------------------------------------------------------
- The program Mesh2TDDD converts meshes you can create with
- Real3D into TDDD-objects.
-
- Advantages:
- -you can use all the nice modelling-facilities of Real3D
- -meshes can be remapped using Real3D
- (to get "ultra"-smooth-objects)
- -there is a demo-version of Real3D you can save, load,
- create and modify meshes !!!
- -the program is fast and belongs to the Dust-project,
- for $25 you get LOTS of software (see section 3)
-
- Convention:
- -only simple objects containing one mesh at one level
- are accepted
-
-
-
- Usage: Mesh2TDDD <Real3D-object> [TDDD-object] [options]
-
- Options: -closeu = close the object in u-direction
- -closev = close the object in v-direction
- -removecp = remove control-points from OPEN meshes
- -dontscale = don't scale the object to "good" values
-
- Notes: 1. You have to merge closed meshes after loading in Imagine
- 2. The removecp-option is usefull for open meshes
- because the control-points are invisible
- 3. How to choose the right direction ?
- a) try it out
- b) choose the menu "Modify/Freeform/'Open/Close'"
- in Real3D (the marked button indicates the direction)
- 4. If removecp is set the close*-parameters will
- be ignored
- 5. If you want to convert groups you have to set the
- dontscale-parameter
-
- 2. Example
- --------------------------------------------------------------------
- a)
- -Enter your Demo-version of Real3D, open a "View"-window.
- -Create a fractal landscape choosing the menu
- "Create/Freeform/Factals/Landscape". Adjust the size-parameter to 9.
- -click the "OK"-button
- -draw a rectangle
- -select the created mesh "mesh" opening a "Select"-Window
- -save it as "landscape9"
- b)
- -Choose the menu "Modify/Freeform/Remap" to make the object
- smoother
- -enter 16 in both of the string-gadgets
- -Press the "OK"-button and save the object as "landscape16"
- c)
- -convert the meshes typing
- "mesh2tddd landscape9" and "mesh2tddd landscape16"
- -start Imagine's Detail-Editor and load the
- objects "landscape9.tddd" and "landscape16.tddd"
- -the one object should be smoother
-
- 3. Author/Registration
- --------------------------------------------------------------------
- The Mesh2TDDD-package belongs to the Dust-project, to get
- registered for Dust2.02, DustMD and Mesh2TDDD send
- $25+postage to the author:
-
- Andreas Maschke
- Zenkerstraße 5
- 06108 Halle/Saale
- Germany
-
- Phone: ++49 (0)345/5170331
- EMail: epgbc@cluster1.urz.Uni-Halle.DE
-
- 4. History/TODO
- --------------------------------------------------------------------
-
- History
- v0.1 (30 July 1995) - seems to work
- v0.2 (6 August 1995) - needs less memory,
- closed meshes,
- remcp-option,
- maybe a little bit faster on slow machines
- TODO
- -change output-resolution (smooth objects)
- -more TDDD-options
-